Author
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Comment
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Baka
Wind Seer
Posts: 43
(5/21/02 6:01:57 am)
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Character Description Thread
Hey, it was a good idea last time. There's a whole buncha characters from a whole buncha different universes here, and I only know about half of 'em... (and I'm fairly sure almost no-one has heard of Ivan!)
So here's where you give a brief description. Mark any plot spoilers.
Ivan is a Wind Seer from a little gem of a game called Golden Sun - it's a Gameboy Advance RPG which I reccomend to anyone.
Ivan is a kind-hearted guy, who'll often go out of his way to help people. Blessed with the power of Psynergy, he has the ability to read people's minds (something I plan to use from time to time), and later on gains the innate ability to reveal hidden items in his surroundings. I guess this works for people as well :P
Growing up with Master Hammet's merchant caravan, he didn't know he was part of a prophecy to save the world. He carries with him at all times the "Shaman's Rod" (If anyone can remember the true name this is given late in the game..), which is also included in the prophecy - but he has no idea why...
Golden Sun's magic system is quite interesting. Class changes and new powers are gained not just by levelling, but by equipping combinations of "Djinn". These little guys come in Water, Air, Earth and Fire varieties, and can be used in 3 says. Firstly, purely equipping them changes your class and your abilities. I'm currently trying to decide between Wind Shaman or White Mage for Ivan. Don't worry, that won't change his RTT class though, all his classes have both healing and attack.
Secondly, they can be released one at a time to perform special attacks. For instance, the Fire Djinni Forge raises your characters attack values, the Earth Djinn Quartz revives allies, the Wind Djinn Squall paralyzes your enemies, and the Water Djinn Fizz restores HP.
Thirdly and finally, when you use them, they become "On Standby". Depending on how many Djinn you have on standby, you can then summon cool things to hit your enemy. The system sounds complicated, I know, but trust me, it's not. Basically, Ivan will have access to his own spells, the Djinn's abilities and a Summon or two.
Ya?

Baka // Wind Seer // Salva Nos
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Mithrigil
RTT--Scarlett Welles
Posts: 8
(5/21/02 8:14:23 am)
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Re: Character Description Thread
Good idea indeed.
Well, I got lucky and snagged a character you all know OF, at least, but not necessarily in her aspect as a combatant.
Scarlett Welles is the Head Weapons Designer for ShinRa Corp. in FF7, famous for her slight destructive edge and even more famous for her...self-exploitation. At the point in the game I'm taking her from, she has just created the Sister Ray (just to be sure not to spoil ya'll, I won't go into further detail about that), so she's been playing the game of killing things anonymously for a long time. As a combatant, she'll be very much the engineer, using the tourney to test out various little techiedoms that she'll have on her agenda and enough materia support magic to get by.
As a character...well, I'm going to try and avoid the Kim Cattral cliché. Just by her looks, yes, she's free with her body and very sexual, but that's not her core purpose, just something she uses to get there. I plan to bring out the mental aspects of her in that they don't touch on in the game; her superobjective, for one, and her past.
The backstory will be communicated during the tourney, as well as some surprise relatioships with other charatcers.
And yes, she will be laughing aplenty. Kyahahaha!
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Switchblade
RTT- Ryogo Kusama
Posts: 22
(5/21/02 11:12:07 am)
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Re: Character Description Thread
Ryogo Kusama is one of the only two characters who's playable in both of Front Mission 3's storylines. He's nineteen years of age and looks very much like any other Japanese person who has absolutely no Japanese blood in them. He stands 5' 8" tall, has tanned skin and shoulder-length ight brown hair. His face is rather... erm, effeminate (the first time I saw him on the FM3 demo that came with Vagrant Story I was positive he was a girl). If you go here you can find not only a picture of Ryogo but most of the rest of the FM3 cast as well (be warned their are a couple of "odd" spellings, particularly of Pham and Mayer's names).
At the start of the game Ryogo is an average Japanese-although-he-hides-it-well student who works delivering equipment (mainly wanzers) for Kirishima Industries. His best friend Kazuki Takemura also works for Kirishima, but as a test pilot. After a delivery to Okinawa Ocean City Ryogo is assigned to deliver two new wanzers to A JDF (Japanese Defense Force) base in Yokosuka. Once there, however, an explosion occurs and Ryogo and Kazuki are thrust headlong into an international conflict that involves a new type of nuclear weapon, guerilla rebels, genetically engineered superhumans, and a military coup.
Ryogo is pretty laid-back. He has a definate tendency to be sarcastic and to speak what's on his mind. It's also quite common for him to contradict himself, usually within the space of a few sentences. He has a definate fondness for the ladies, but tends to fail in his attempts to woo them, although some, namely Yun, Miho, and Pham, still find him somewhat endearing. Most people view Ryogo as a slacker (or an idiot in Pham's case), but in the end he always comes through for his friends (although that doesn't stop him from complaining).
One of the neatest features of FM3 is that shortly after the game starts the player makes a simple deision which sends Kazuki and Ryogo along one of two very different paths, allied either with Kazuki's adopted sister Alisa or with USN scientist Emir "Emma" Klamsky. Of these two storylines I have only finished Emma's (actually one of the two versions of Emma's; there's a slight difference based on which of two characters joins your party), but I'm nearing the end of Alisa's as well. If I can finish it soon I'll be pulling Ryogo from after the end of Alisa's story, mainly because it has far better characters (Miho, Pham, Liu) than Emma's and quite frankly I vastly prefer it. If, however, I can't finish in time I'll take him from after the ending of Emma's story.
In either case Ryogo will be armed solely with a pistol, although if the tournament takes him somewhere with nicer firearms he'll arm himself with weaponry similar to that he uses in his wanzer. His wanzer itself, needless to say, will not be coming along for the tourney (unless we have another round like RT1's round four). In battle he'll use several of his battle skills. Althought these skills are commonly reserved for while piloting, several of them can be adapted to resemble the ranger class's abilities, so expect to see fun stuff like ZoomI and ROFUPs I and II.
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Dark Emissary
Dark Shadow
Posts: 169
(5/21/02 12:18:55 pm)
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Re: Character Description Thread
Although I haven't confirmed my character, as I waiting to be a sidekick. It'll almost definatly be Garet from the RPG Golden Sun.
"Those who are able to use Psyenergy are known as adepts. They carry the bloodline and knowledge of the Ancients, who died out during the dark years in which their mighty civilization crumbled. The power of Psyenergy, which the Adepts possess, traces back to the sealed art of Alchemy."
Garet himself is 17 years old and is a Fire Adept from the small town of Vale, which lies at the foot of Mt Aleph. Garet is blessed with great strength, which makes him a supurb warrior. He is a childhood friend of Isaac, the main character and Earth Adept. When they visit the Sol Sanctum with Kraden and find the mysterious Elemental Stones, the common enemy appear, and steal them, along with kidnapping Jenna and Kradden. Distraught, the two depart on a journey to try and stop the mysterious powers of Alchemy being released again, and to rescue their fellow Adept Jenna and the teacher, Kraden.
Baka's post has described the game better than I ever could.
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Visit the Dark Shadow Forums. Edited by: Dark Emissary at: 5/21/02 1:44:44 pm
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Bugenhagen
RTT: Billy Lee Black
Posts: 634
(5/21/02 3:01:07 pm)
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Re: Character Description Thread
First of all, Ethos is a sort of group/religion of which Billy is a priest of, and an Etone is a member of that priesthood. Solaris is a country which moniters, controls, and does horrible things to 'lambs,' or land dwellers. Also, Wels, or Reapers, are zombie-like creatures who consume human flesh and blood. Just something to know.
(Copy/paste from Xenogears: God and Mind )
Billy lived with his mother, Rachel, and father, Jessiah, in Aquvy, and after a few years a younger sister named Primera. His father disappeared one day and from then on was raised solely by his mother.
After several years, their house suffered an attack by Wels and Rachel was killed. Billy and Primera were able to hide, but only barely escaped detection long enough for Bishop Stone of the Ethos to arrive and deal with the monsters. Billy soon joined the Ethos and placed Primera in their care while he trained to become an Etone so he to could battle the Wels. Billy also constructed an orphanage to care for homeless children.
Jessiah returned after several years, but was a changed man. Billy doesn't even believe he really is his father. Primera took to him immediately, however, much to Billy's annoyance. Billy and his father have since been at odds with the addition of Jessiah's dislike of the Ethos piled on top of his apparent abandonment of their family.
(adds in some more information)
When the Ethos' church had been attacked by unknown assassins, Billy activated the Ethos Data Bank, recieving information which utterly changed his life. The Ethos wasn't what it seemed to be. The Ethos were, in fact, an subsidiary organization of Solaris to control the people by the powers of 'faith' and 'religion,' and to abduct more people for Solaris' labor force.
"The 'Ethos'... My 'Ethos'... My faith..."
"...... I...... still can't believe it. The 'Ethos' was that dubious an organization... What was it that I believed in... all this time?"
Without a religion or faith, Billy was lost and distressed. He continued on with his friends, but still continued to torture himself over the fact that he had given his life to an unexisting purpose. He was even more broken when his previous mentor, Bishop Stone, an agent of Solaris, told him why they used him. During a battle, when they were about to be crushed, Stone spoke to him.
"Yes Billy, let me tell you something good...
Those Reapers that you have been purging are really all people...
They were chosen by the 'Ethos' and converted by Krelian!
You've been slaughtering people! Ha ha ha... A wretched son for a wretched father!
Ha ha ha ha ha ha ha!"
Billy's father, whom he had shunned before, stepped in to help Billy out and to give him confidence. He came in a 'Buntline', a Gear which, unknown to Billy, shot the pilot at the enemy as an attack. He offered to merge his Gear with Billy's to stop Stone.
"Billy, you know now don't you?
Stone's teachings were all a deception.
That fabricated faith was just a worldly system for compensating those people with fragile souls.
But, faith and god aren't things which are given to you from others, right?
They are things you have to discover within yourself, and by yourself.
Things that cannot be put into words, things that cannot be expressed...
Isn't that what god is all about? 'Question not thy god, for thy god doth not respond.' "
"The reason I taught you how to use a gun as a child was to save people.
You say that guns are just tools for killing people. But you are wrong.
'Guns' don't kill people. 'People' kill people.
Have you ever looked at the expressions on the faces of those reapers you have destroyed?
It is an excruciating process to be turned into a reaper.
To ease their torturous pain, they seek human blood, and attack people in order to get it.
But, that does not vanquish the true pain within their hearts.
There is only one way to be saved from the pain. That is by termination.
Didn't all those reapers put out of their misery by you have peaceful looks on their faces?
Your gun saved those people who were turned into reapers. It's not something anyone can do.
The faith that enabled you to accomplish that was no deception... God exists within you!"
Billy's radio to Citan's gear was broken, so Billy couldn't hear the numerous warnings from Citan about how the Buntline shot the pilot at the enemy, killing the pilot. Billy merged with his father's gear and used the buntline. Stone was defeated, but Billy learned later that his father had given his life to save him.
EDIT: This all ultimately affects his character. He's a priest, but without a religion. He has no followers, and detests the ones of his previous religion. He follows what he believes in, and will do about anything to help someone in need.
Billy uses curative magic, along the lines of a white mage. Also, he has three main guns which he uses. The first is a revolver; small, quick, but doesn't do that much damage. The second is a shotgun. It's more powerful than the revolver, but is heavy and takes a little while to shoot. The third is a revolver-sized gun, but has Ether powers, and shoots fire, ice, electricity, or earth depending on what attachments are added on it.
By the way, Jesse miraculously survives. . Come on, there has to be a happy ending.
Oh, and here's some general information about Billy:

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 Edited by: Bugenhagen at: 5/21/02 3:30:42 pm
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Soujiro Seta
Customer
Posts: 4
(5/21/02 3:10:08 pm)
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The Black Wind
The purpose of this document is to acquaint anyone interested in interacting with me during RTT to the character of Kaze, since I doubt many of you have seen any of the Final Fantasy Unlimited anime. Again I must stress, if you want to interact with Kaze, this COULD be the most important thing you read.
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Name: Kaze (He never confirms this as his name, but everyone calls him ‘Kuroki Kaze’, which translates as ‘The Black Wind’. The main ‘good’ characters just call him ‘Kaze’.)
Appearance: Kaze is a tall, lanky man who appears to be somewhere in his late 20s. He wears mostly black with a grey shirt, and has a baggy black cape draped over his shoulders that extends down a little past his knees that give him the appearance of a wayfaring traveler. His long dark brown hair extends down to his thighs and is tied in two places; a little below the neckline, and again about half a foot from the end (sort of like Tifa’s hair with an extra clip around the neckline-level hair), and hangs down into his face in the front. Oddly enough, he sports a pair of trendy-looking sunglasses which are missing the right lens. His eyes are a greenish-aquamarine color and generally look either rather vacant or quite focused, depending on the situation. Across the bridge of his nose and under both his eyes he carries a long horizontal scar. Around the underside of his right eye are several red triangles, presumably tattoos. His skin is caucasian, but he has a rather dark complexion. With this complexion, his choice of mostly black clothing, and dark brown hair, he casts a pretty dark silhouette.
Personality: A VERY IMPORTANT thing to note about Kaze is that he is EXTREMELY taciturn. In fact, he generally talks so little that he makes Squall look like a teenage teenybopper girl on a caffeine high. He says the absolute minimum needed to convey information (lots of sentence fragments), and much of the time he just doesn’t talk at all, even if there’s something important to convey. It’s not known whether he has a reason for being so silent or whether he just doesn’t have much to say, but either way, he’s not a dialogue-heavy character at all, so don’t expect much in the way of conversation. Instead, he expresses himself through actions (which often appear to just be inattentive toward others). But still, he often merely stands around a lot of the time lost in thought or staring into space. When he gets into a fight, though, all his attention is focused on it, and his silent personality combined with his determination makes it hard for people to see exactly what he’s trying to do in a fight. Overall, he’s a very enigmatic and mysterious person, one who’s hard to understand even if you observe him for a long time. Honestly, there’s not much to knowing Kaze’s personality, as long as you know that he tends to keep to himself and doesn’t talk much, but isn’t necessarily a jerk either. For examples of times when Kaze WILL say things, just follow my story and it’ll become apparent.
In Battle: Kaze is a gunman, and a good one at that. He seldom misses what he aims for and is adept at hitting moving targets and multiple targets as well. His armament is a large red handgun with double vertical barrels, allowing him twice the firepower. It packs a pretty good punch, but he doesn’t use it except when he feels he has to. He fires this gun with his left hand because of what’s on his right hand - a shiny capsule-like golden pod that completely covers up his hand and forearm. On certain occasions, the gold pod will re-integrate itself into the form of a large badass-looking triple-barreled golden gun, the Demon Gun. This gun takes three bullets (no more, no less) which are filled with a special kind of colored sand called ‘soil’ which contains high amounts of stored magical energy. Kaze separates distinct colors and makes ‘soil bullets’, which he stores in his bullet-holding belt. When he combines three magic bullets in the demon gun, it will amplify and discharge their immense energies, the merging of which creates a ferocious and powerful summon creature (Final Fantasy summon creatures, to be specific). These creatures don’t stick around forever; either they get whiffed (which would take a lot) and turn back into spirit energy, or they attack until they obliterate their intended target and then dissipate back into spirit energy.
These summons are extremely powerful and violent (seemingly more aggressive than they are in the games), and I will not be popping them out all the time during the tourney, and neither should you, should you choose to write with Kaze. Between you and I (which means ‘not known to your respective characters’), Kaze cannot choose when the Demon Gun dissolves and reforms for him to shoot. Therefore, even if he may want to use it for a specific purpose or fight, it’s not his choice to make, ultimately. It generally transforms if his own life is in great danger, though. I have also expanded my available summon selection to any summon that has been in an FF title, since it’s conceivable that many different combinations of magic bullets could call on summons never actually seen or used in the anime. Expect a summon to be called upon likely only once a round, though that number may go up as the tourney goes on and opposition becomes even more fierce. In general, though, if you wanna attack Kaze, his big red handgun is his standard armament. He possesses no hand-to-hand combat or melee weapon skills, so at close range, he would also just use his gun as best as he could. As for summons…well, I guess just talk to me if you’d like to do a fight that involves a summoned beast.
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Merton Dew
RTT - Mog The Main Moogle
Posts: 2460
(5/21/02 3:23:20 pm)
ezSupporter
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Re: Character Description Thread
I probably have one of the most recognizable characters in the whole tournament. I know you all know what a Moogle is, and you probably know that Mog is the Moogle. Human-loving, fast-talking, street-smart, SLAM-dancing... he's one hip little furrball. His weapon of chance is a lance, and he can perform powerful magic dances taken from different regions around the world. That's all you really need to know.
Kupo.
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Slipstream
RTT: Gilder
Posts: 14
(5/21/02 4:24:37 pm)
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Re: Character Description Thread
Gilder is a Blue Rogue, a kind of vigilante air pirate who only attacks imperial warships and other pirates and uses the booty to help people in need. He's also a rootless adventurer, always sailing the skies in search of the 'good life'. Nothing means more to him than having a good time, especially when spending quality time in the company of the ladies, although he has an persistant fear of a long-term relationship with one.
Roguish, fun-loving and comradely, Gilder will generally present a good appearance to other people and enjoys the company of others, but isn't likely to get too deeply involved with anyone. Think of him as being somewhere between FF6's Setzer and FF8's Irvine. He'll try to disarm or disable an opponent without shooting to kill if possible, but is fully capable of using lethal force when his back's against the wall.
He has neck-length wavy brown hair and sports a small pair of rectangular sunglasses on the bridge of his nose. He has a long and stylish red coat which hangs open and is belted at the middle, underneath which are brown leather boots, loose black trousers and a white leather shirt which also covers both arms. Underneath this shirt is a light set of mail for protection, and covering it on his chest is an orange pilot's scarf.
Gilder's weaponry consists of three handguns. Two of these are normal silver six-shooters - they have a very strong resemblence to Vash the Stampede's gun from the anime Trigun. The third and his mainly used weapon is a long-barreled elemental pistol - by inserting one of six coloured moonstone cartridges into the barrel, it is capable of six different elemental attacks:
Green: A spray of poisonous gas
Red: Your common or garden firebolt
Purple: A high-pressure stream of ice-water
Blue: A tightly focused blast of wind
Yellow: A thin, straight bolt of lightning
Silver: A laser-like silver light, which can temporarily blind/dazzle opponents or burn with a few seconds of concentration
Gilder has no special abilities that cannot be described via normal actions (eg. the Gunslinger move is just firing a hail of bullets in a line) and will not be using any magic because, quite frankly, he sucks at it. So all of his attacks will come from his firearms - Gilder's a fairly good shot but not perfect - and all his healing comes from energy crystals that he carries. He doesn't carry a normal melee weapon so close up fighting will either be unarmed combat or using a pistol as a improvised club.
He has a partner of sorts, a white and green parrot named Willy who wears a small red neckerchief and miniature pilot's goggles on his head. Willy doesn't have much of a vocabulary, but he does have a broad sense of humour and a fondness for practical jokes. He's fairly bright but is much more like a real parrot than the human-intelligence animal sidekicks you have in some games.
IMPORTANT NOTE: Although Tenshi Kain and I are taking character from the same game, due to the times we're pulling them from neither character has ever met the other and knows very little about them. So for all intents and purposes Gilder and Ramirez are strangers, despite both being Arcadians and on the same team.
Edited by: Slipstream at: 5/24/02 5:02:52 pm
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TenshiKain
Customer
Posts: 5
(5/21/02 5:34:47 pm)
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Re: Character Description Thread
Some background info on Ramirez. Some spoilers for the character if you haven't played Skies of Arcadia.
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Ramirez is a Silvite, a descendent of the Silver Civilization of Arcadia. Long before the current Arcadian date, each civilization on Arcadia was creating "Gigas"- living weapons of ultimate destruction. In fact, you could very much think of them as WEAPONs. The Silvites had the most powerful Gigas of all, named Zelos, but did not dare use its power. Instead, they took to a labyrinthian palace high up in the atmosphere, towards space itself, and judged that the civilizations of the world, so close to war, had to be eradicated before the planet was destroyed. And so, the last few of them who had taken shelter in the sanctuary called down the Rains of Destruction- basically, a massive assault of meteors and fire summoned with the collection of all Six Moon Crystals (Red, Yellow, Blue, Purple, Green, Silver) and then brought to the most powerful gigas, the Silver Gigas, Zelos. All civilizations on Arcadia were annihilated. After the world had been wiped of all but a few humans, they sealed Zelos deep within their continent, Soltis, and let Soltis plummet to the World Beneath (all of Arcadia is in the air, on hovering continents above swirling clouds that hang over an underworld of the planet shrouded with eternal night)
It's many years later that Ramirez is born. Ramirez is no older than 21 at most, with short white hair, neck-length and kept in kind of Sephiroth-style bangs, though much more wispy- and has green eyes that are depicted in the same style AS Sephiroth, ironically. He's lithe, supple, and rather beautiful for such a deadly, serious swordsman. So appearance-wise, he could pass for a younger Sephiroth. *shifts eyes* Hey, don't look at me like that. He wears dark but fanciful attire, decorated with small badges for his valorous and cunning when he becomes the Valuan First Admiral. Besides a small cowl over his shoulders, he wears a button-over dark long-sleeved tunic, white gloves, and long pantaloons of the same material and hue. His boots are plated with metal. He carries one sheath with him at all times, which is able to curve or straighten depending on what form his Ginken takes. He is formal, polite, and often very cold, but not enough to bury all emotion. He feels hate, and love, and compassion, and lust, and anger, and happiness, and all of the emotions that make a human being. He rarely jokes, but does snicker at a few moments in the game (however dark those may be).
This is Ramirez, basically, without the sheath:
renmazuo.50megs.com/ramirez.gif
Backstory, now. He and his younger friend, Fina, are two of the last Silvites alive. Ramirez grew up with Fina, two years her senior, and gradually the two of them became great friends. Fina speaks of them as close as brother and sister, but when she speaks of him later in the game, there is something greater than that latent in her speech. In any case, the two of them were trained by the Council of Elders- those few Silvites long-lived enough to have called down the Rains so many eons before- in separate ways. Out of the handful of Silvite youths left, Fina and Ramirez were both chosen because of their more powerful magic abilities. Fina was put on the path of blessing and white magic, and Ramirez the path of dark magic and sword.
Ramirez uses silver sword style- Ginken Ryuu, for lack of a better term. He's the finest swordsman the Silvites have ever known, and he shows it. While an inheritor to all techniques of the Silvite warriors, he also sports the Silver Sword itself, which is shaped like a giant fencing blade with jagged zigzags in the sword just above the hilt. The sword is imbued with dark Silver magic, making it ideal for Ramirez to focus his innate magic skills into its blade for added damage in his techniques. Silver Eclipse, Silver Blessing, Silver Binds, and Silver Tundra are the names of his most powerful moves (Silver Tundra is what you might call a magical swordsman's succession technique, it being the most deadly single attack move in Ramirez's arsenal). Ramirez's sword is also malleable, with the ability to straighten into a normal fencing blade or curve into a katana (this is to counter the confusion between the U.S. and Japanese versions, in which his sword varies).
Ramirez's youth life, besides what Fina speaks of fondly, is unknown to most. However, glancing into his room in the palace, he was extremely focused on tactics, geography, and even engineering. He built models of ships, tinkered with electronics to form various tools, and used all the maps of Arcadia that the Elders would allow him to keep to research its continents and territory from head to toe. In focusing on such things, Ramirez began to hone a tactical genius to go with his already amazing sword techniques.
While he was a boy, the Elders looked down on Arcadia again and saw the wickedness in the hearts of men. Valua and Nasr, the two most powerful nations on the planet, made war on each other to rule the skies of Arcadia. Thousands died, many more were left homeless. There was rarely seen a house that had not lost a father, a brother, a son or a nephew, or a friend, or a lover. In the end, Valua won, and began its conquest of the moonstones- pieces of moon fallen from the skies- and began to seek out the legendary Six Moon Crystals, which the earlier Elders had all sealed away (not only do the Moon Crystals control the Rains of Destruction when brought to Zelos, but they also control the other Gigas). And it was thus that the Elders groomed Ramirez for his mission: to reclaim the Moon Crystals and invoke Zelos's wrath once more, to destroy the world again.
When he was 20, Ramirez departed from Fina and the Elders, and went down to Arcadia to find the Moon Crystals. It was there, however, that he met an older man named Galcian, an Admiral of the Valuan armada. Galcian was well familiar with the powers of the Moon Crystals, and coaxed Ramirez into something much more than the Rains of Destruction- rather than bringing that power into the Elders' hands, he would bring it to Galcian's. The world needed an able leader, he told Ramirez, and said that he would be that leader. He would be the iron dictator who would show through power how the world had to be run. Ramirez, with time, saw things this way. He thought Galcian truly was the only one who could save the foolish humans of Arcadia from destruction. So, he disowned the Elders in secret, and pledged his sword to Galcian. Thus Ramirez becomes the enemy of the Blue Rogues in Arcadia, on a mission to help a madman rule their world.
And like Slipstream said, Ramirez is being taken from a different time. He's taken right from the start of the game, after the first boss fight. I'll have his, ah, lengthy introduction up sometime soon. ^^
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Simplistic Hero
RTT: ......
Posts: 17
(5/21/02 6:01:07 pm)
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Re: Character Description Thread
Well, i probably need not be here, since I assume everyone remembers Ward from FFVIII.
I don't plan on using any backround in much of my story
(if i have a story, most often just a line of poor gags) so i won't really go into that.
But just in case, you need to write Ward into somthing, and you have no idea who he is, i'll give you the basics.
Ward is a veteran soldier. While FFVIII contained magic, i will not be using any in the tournament, so Ward could be called a man with no special abilities. On the otherhand, he is a giant man (with a giant gut) and incredibly unnatural strength. Feel free to have Ward uproot trees, lift boulders and throw small cars, I know I will.
For a weapon, Ward uses a giant harpoon/anchor-like javlin he hurls at his opponent. This harpoon may be replaced with some other, similar smashing weapon later in the tournament.
As a person, Ward is very friendly and light-hearted. Of coarse, the most important part of Wards actions is that he is ENTIRLY MUTE. Ward will not speak during this tournament, please do not write him as so.
yeah, nice talking to you.
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"Thats a big question. I'm just a simple person." |
Baka
Wind Seer
Posts: 46
(5/21/02 6:28:33 pm)
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Re: Character Description Thread
Sweet, another Golden Sun character

Baka // Wind Seer // Salva Nos
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Dry31
RTT: Garai
Posts: 17
(5/21/02 9:24:14 pm)
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Re: Character Description Thread
Ahem...I will be playing as Garai, from Chrono Cross.
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Garai is a member of the Acacia Dragoons, a military organization based in the tiny and isolated El Nido Archipelago. He is one of the four Dragoon Devas, the highest ranking one can attain in the Dragoons...in fact, he's the leader of the four, making him second in power only to General Viper, the leader of the Dragoons.
I'm tentatively placing his age at around thirty years...there isn't enough information in the game to be sure. He's about 7'3" in height, and has long white hair...to see his face, just look at my avatar.
Garai wields two massive broadswords as his weapons of choice, and uses them with terrifying skill. His Tech Skills, TripleCut and WillBreaker, are enough to give even the strongest warriors a run for their money...
But to go with Garai's awesome physical skills, he also possesses a formidable mind and an iron will. Garai had to have possessed a great mind to have been able to rise so high in the Dragoons, and his iron will is evidenced by the fact that after he died, his spectre's rage was sufficient to turn an entire island into a demons' den. His will was so strong, in fact, that his spirit survived his body's death...
Garai loves battle; fighting is more or less the center of his life, second only to his family. He's capable of quite a bit of emotion; he laughs quite a bit, when with friends or even with people he doesn't dislike. But when Garai is angry...well, that's a pretty scary thing. As I said, his rage was enough to turn an island into a den of demons. Fortunately, he doesn't anger easily.
I'm taking Garai from around 1006 A.D., a year before his murder by the hands of his friend, Radius.
Garai's reasons for accepting Krizak's invitation: simple. The Acacia Dragoons are in a period of peace, with no wars to be found anywhere. So Garai must content himself with sparring and entering tournaments to hone his skills, which really doesn't do much for him, as there isn't anyone who's quite able to equal his skills, except possibly General Viper himself. But when Krizak extended his invitation to Garai, he realized that this was a golden opportunity...he would have a chance to fight against some of the best from other universes! It was an offer Garai couldn't refuse...and besides, he suspected that even if he did refuse, he'd end up going anyway, so he might as well go willingly. Thus, Garai is here.
I don't have any particular back story planned, as Garai's motives are pretty simple. So if you want to write him into something, I probably won't mind.
EDIT: By the way...this is just my interpretation of Garai. There wasn't much backstory for him, so I'm having to fill in a lot of blanks.
~dry31~
(Pay no attention to any of the above.)
Luna: The PLACE
http://pub88.ezboard.com/bluna83999
Edited by: Dry31 at: 5/29/02 12:10:05 am
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Cirrus Velious
RTT - Link
Posts: 6
(5/22/02 1:29:25 am)
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Re: Character Description Thread
Okay, for all two of you who don't know who Link is, I'll explain it to you. Then I'm going to bed. No power on this earth will keep me from sleeping any longer, as I've gotta make a big decision I REALLY don't want to make tomorrow, and I don't feel like doing it with a lack of sleep...
Spoilers from Ocarina of Time....
Link's a Hylian from Kokiri Forest. He was raised thinking he was a kokiri (eternal child who can't leave Kokiri forest), until the weight of the world was thrust onto his shoulders. It turns out he's a hylian (Its hinted in the game that he COULD be the prince of Hyrule, but its only vaugely hinted at and never addressed past that). Link bears the title of "Hero of Time", which basically means that he's the hero who has to save Hyrule.
He traveled the land during his and Princess Zelda's "Save Hyrule" 'game' (they were young and naieve at the time, that's almost all it was...), until they unwittingly opened a gate for the very man who they'd been trying to stop. Link was put to sleep for Seven years after pulling the master Sword from its podium, and had to *gasp* Save Hyrule! I'm pulling him from mere moments after he beat the big bad.
Link's basic physical attributes are never exactly given either in the booklet or in game, but we know that as of the time of his adulthood, he is 17 years of age. He wears a green tunic with white legging thingies underneath, carries a metal shield and a mystical sword called the Master Sword. He has a green hat thing, and a fairy companion named Navi.(which I'm going to have to ask Krizak if Link can bring along....)
Keep in mind that the guy lost seven years during the most pivotal point in his life, so don't be surprised if he's a bit niaeve and idealistic. but only a bit, 'cause, ya know, he's a hero and all....
Edited by: Cirrus Velious at: 5/22/02 2:02:30 am
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Dareon
Mister Mage Mon
Posts: 15
(5/22/02 5:15:30 am)
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Re: Character Description Thread
Well, you can see my characters in my sig, both in sprite form and artist's rendering. For a clearer artist's rendering...
clearwater.lunaticsworld.com/rouge.htm
clearwater.lunaticsworld.com/sfblue.jpg
Blue and Rouge are twins, born in the Magic Kingdom (No relation to Disney), and raised to be the greatest mage that ever lived. The thing is, to be the greatest, one of them must die. The moment I'm pulling them from is just before their duel is about to commence. Hence, they'll be rather buff and badass.
To those that might be at all worried, I'm not going to be playing two different characters. They'll change form each round.
SaGa Frontier spoilers below.
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Blue and Rouge are really two halves of the same person. The Magic Kingdom needed a wizard so great he could even defeat himself, as Hell was going to invade very soon.
Their arsenal consists of extremely varied magic, but they will be able to close in and go hand-to-hand. The way I have them set up, they're equipped with sword, shield, gun, and laser gun.
Equipment:
RuneSword (VictoryRune, Cockatrice)
-Spells are explained in the Spells section.
HandBlaster (Paralyzer, BlasterSword)
-Paralyzer emits an electrical field, paralyzing nearby enemies.
-BlasterSword creates a lightsaber-like blade from the barrel of the gun.
DragonShield
LethalGun
SeaStone (WaterCannon, Maelstrom)
-WaterCannon shoots a stream of water at the target.
-Maelstrom is an immense water attack spell, creating a tidal wave to wash across the battlefield. Being magical in nature, the water will not remain.
Magatama (SacredSong)
-SacredSong releases waves of sound that damage enemies... somehow.
PurpleEye (PhantasmShot)
-Explained in the Spells section.
AngelArmor
Spells Available:
Click here
Does not know Mind magic yet.
Some special effects of items are ignored for the moment, like the SeaStone's immunity to water or the PurpleEye's resistance to Gaze attacks.
The spell effects listed will probably not be too important, since the Enchanter has no status-inducing attacks. I just typed up that list to convey what each spell did.
 Edited by: Dareon at: 5/22/02 5:21:27 am
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Dark Emissary
Dark Shadow
Posts: 170
(5/22/02 11:29:27 am)
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Re: Character Description Thread
Quote: Sweet, another Golden Sun character
That's only if all the the Sponser slots are filled as
a) I only want to be a sidekick.
b)I don't have a team to be a sponser anyway.
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Visit the Dark Shadow Forums. Edited by: Dark Emissary at: 5/22/02 1:01:20 pm
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daigohji
RTT: Ryo Hazuki
Posts: 6
(5/22/02 12:57:34 pm)
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Re: Character Description Thread
Ryo Hazuki is the main character in the Shenmue series. He is in his late teens (I think he's 18 ) and has short and spiky dark brown hair. He wears blue jeans, a white t-shirt and a brown jacket.
Shenmue begins in the mid-eighties in a small village in Japan called Yamanose. Ryo comes home one day to find his father Iwao fighting a Chinese man called Lan Di in the dojo. Lan Di's martial art ability is clearly vastly superior and he quickly kills Ryo's father with just a couple of strikes. The story that follows is Ryo's quest for revenge and to discover why the mysterious dragon and phoenix mirrors were important enough to cost his father his life.
To begin with Ryo is wild and reckless. He uses the Hazuki Ryu style of Jujitsu that he learned from his father and often gets into fights with the local gang elements. Blindly seeking vengeance he disregards the fact that Lan Di would easily kill him if they were ever to meet again. On his journey from Tokyo, through Hong Kong and Kowloon he meets many people who teach him not only new combat skills but the philosophy behind kung fu. In particular the instruction of the female master Lishao Tao helps to calm him and give him focus in his search. However, Ryo is still a teenager, and at the point at which he enters the tournament (near the end of Shenmue 2) is still quick to anger.
In battle Ryo will often rush in if provoked, but tends to quickly regain his composure. In a prolonged fight he can show great stamina and focus. In addition to the Hazuki Ryu style he has also learned techniques from other styles (Swallow style, T'ai Chi, etc) which gives him a well rounded variety of evasive and countering moves on top of his primarily attack based Jujitsu.
[img]http://members.tripod.co.uk/SuperiorVision/sig_banner.jpg[/img] Edited by: daigohji at: 5/22/02 1:01:08 pm
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Kellios
RTT: Aeris Gainsborough
Posts: 8
(5/22/02 7:39:15 pm)
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Re: Character Description Thread
C'mon now, if you don't know who Aeris is, I'll send a horde of rabid moogles after you. *sharpens their teeth*
Anyways, Aeris Gainsborough of Final Fantasy VII is a flower merchant from the slums of Midgar, and has a very special power to her. She is half... and the last... of her kind. She is what is known as an Ancient, or a Cetra. Being half Cetra, half human, she is very keen to her Cetra side. She hears the Planet talking to her constantly and ever her mother, Infalna, who was a full Cetra. Infalna met a man, named Professor gast, fell in love, and eventually had a child and named her Aeris. Soon, after the birth of Aeris, Professor Hojo of Shinra came, killed Gast, and took Infalna and Aeris back to the Shinra headquaters, and began experimenting on them for about 6 years. Eventually, Infalna escapes and is badly wounded protecting Aeris. She makes it as far as the Train Graveyard in the slums of Midgar, and finds Elmyra, who was there searching for her husband from the War with Wutai. There, with her last breaths, Infalna tells Elmyra to watch over Aeris. Having felt alone and in need of someone to take care of, Elmyra gladly takes Aeris, and this is where Aeris has grown up.
Then come the events of FFVII, and we all should know that. If anyone needs a review, there are plenty of FFVII sites out there here's a very good bio of her (and read some of the fics... especially the internet series. Fantastic): www.vfiction.net/aeris1.htm
Battle: She is obviously a healer, and will manly stall back, healing up, and attack if the time feels right. I'm going to be taking her out right after the Temple of the Ancients, as I'll be describing in my intro. She'll be having the Princess Gaurd with her, her strongest weapon. It is a staff. Aeris also has the ability of using magic, and being a very good mage. So, magic is something that she would use more than using her staff.
I don't think I need to go on, seeing as she is one of the most popualr characters out there for RPGs.
ANyways... a weird poll. What do you people prefer more? Aeris or Aerith? I've always been curious
------------ Visit My Twisted Mind
"I've taken my whole life for granted. Whe it came down to it, I dropped it all and ran."~~ Ramza
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Mithrigil
RTT--Scarlett Welles
Posts: 12
(5/22/02 8:37:33 pm)
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Re: Character Description Thread
Kellios--am I correct in assuming that you're taking her from a point in the game that she's alreay met my character?
Because if you are, the meeting is going to be interesting...
Guess who Ms. Sexual Repression USA is playing in RTT?

Isn't the irony lovely?
Some things money can't buy. For everything else, there's Mithrigil.
(this links to LT)
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Kellios
RTT: Aeris Gainsborough
Posts: 9
(5/22/02 9:15:51 pm)
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Re: Character Description Thread
*thinks* I'm taking her right after she blacks out everyone and goes running to the City of the Ancients, so then she must have met Scarlett by now, right? I mean, we all know what happens at the City of the Ancients...
And then, if you pull her right from the Sister Ray, Aeris is already.... um, gone. SO, we can also asume that Scarelett knows what happens...
VERY interesting now that I think about it. Wanna give me an IM so maybe we could work something out? Kellios11 ^^
------------ Visit My Twisted Mind
"I've taken my whole life for granted. Whe it came down to it, I dropped it all and ran."~~ Ramza
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Sylphid
Customer
Posts: 5
(5/22/02 9:44:28 pm)
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Re: Character Description Thread
Well, I'm SURE everybody recognizes Vivi from Final Fantasy IX, eh? He's the shy, clumsy black mage that holds power beyond belief. His speech is very broken, filled with stutters and cut-off sentences - basically he doesn't say much at all, and he lacks confidence in his words. His magical ability, however, is unmatched, as his Black Magic skills surpass that of any humanoid in existance.
Pretty powerful stuff for such a little guy, eh? Well, it only gets better.
As permitted, Vivi will retain his skills obtained in FFOS4 and FFOS5. Basically, there are two major changes to Vivi. The first and foremost is his class change - this Vivi is no longer a Black Mage; he is a Red Mage with full access to all White and Black Magics. Basically, take all of Garnet and Eiko's White spells and give them to Vivi. It's for the purpose of the story, bestowed upon Vivi by Kuja in FFOS4. Also, as a result of his newfound powers, Eiko made a new robe for Vivi, which is red instead of blue. Not only is he a Red Mage, he now looks like one too.
The other modification is minor at best. In FFOS5, Vivi helped Sylph, the disciple of the Wind-Elemental, in a supposed quest to save the source of all existance, Mana. Though this was but a mere ploy to save the eight Elementals at the expense of all other existance, the plan was unfolied and the multiverse was saved. Now, the only memory of Sylph lies in the Lapis Lazuli pendant that Vivi now bears on his chest... but that amulet bears magical powers, and can summon the mighty warrior across the dimensions to his bidding, providing a merciless onslaught to any foes with the power of Wind. So... Vivi has become a Summoner as well, though Sylph is the only spell he can summon... at the moment! ^^
Vivi's basic equipment consists of his Red Robe, his flimsy Wizard Hat that he always wears, Sylph's Pendant - which glows with a gentle, yet fierce blue aura - and his magic staff (which will be upgraded to the Staff of Wind in the introduction - its properties will be explained in time, but they'll be for story purposes).
And... that's about it! Nothing much different than the mage we see everyday on FFIX, eh? XDDD
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The Virtual Cat
Customer
Posts: 2
(5/22/02 9:50:08 pm)
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Re: Character Description Thread
The Aeris/Scarlet thing will be interesting. Very interesting.
I'm sure everyone knows about Yoshi, so I'll keep this short.
Yoshi is a green dinosaur from a place called Dinosaur Land.
He made his first encounter with the Mario Bros. in the game Super Mario World. It basically goes like this... The Mario Bros. were vacationing in Dinosaur Land, when Bowser kidnapped Princess Toadstool ... blah, blah, blah ... They find Yoshi trapped in a '?' block, (put in there by Bowser) Yoshi agrees to help them ... blah, blah, blah ... They save the princess and defeat Bowser and live happily ever after. Again.
(Yes, I know about SMW2:YI, but I was talking in our timeline.)
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Yoshi's abilities. As any SMW player knows, there are 4 colors of Yoshi's. Each has an ability when it has a Koopa shell in its mouth.
Green - normal.
Blue - flying.
Red - spits fire.
Yellow - stirs up deadly sand cloud when landing.
The scientific abilities of Yoshi's species has greatly broadened since SMW. Through the art of genetic manipulation, Yoshi has been infused with the ability to do all of the above abilities. They also isolated the chemical in the Koopa shells that brought out the special abilities. (Called "Koopanium".) They have created a pill called "Koopanium Tablets" (shotened to "K-Tabs") that can be easily carried.
If you couldn't be bothered to read all that, let me sum it up: Yoshi has all the abilities he could use throughout the game at his disposal.
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Banner that I may or may not use:
douglasw.freeservers.com/banner.htm
EDIT: Crappy FreeServers...
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I am . Edited by: The Virtual Cat at: 5/25/02 9:15:39 am
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